Holly’s 3 most anticipated indies coming to Switch

The other staff members and I found it both difficult and easy to decide upon our lists of 3 most anticipated indie games coming to Nintendo Switch. Difficult how? Choosing just 3 is pretty hard! Easy how? The enormous variety of Nindies coming this year meant that we didn’t have to argue about who got to talk about which games! My list is as follows: Continue reading “Holly’s 3 most anticipated indies coming to Switch”


Runbow: Interview with 13AM Games

This interview was published at nindie.ch on June 1, 2016:

We had the chance to interview 13AM Games about Runbow on Wii U:

What is 13AM in “13AM Games” standing for?runbow__hue_by_nibroc_rock-d98ac20

13AM actually stands for 13 alive meerkats, to celebrate one of our former members’ dream to have a small petting zoo filled with meerkats at his house. Am I telling the truth? Who can say… Continue reading “Runbow: Interview with 13AM Games”

fakt00r’s 3 most anticipated indies on Switch in 2017

Nindies on Switch

Yesterday Nintendo delivered a firework of good indie games coming this year on Switch. That isn’t just my opinion. Actually 12 thousand gave the following video a thumbs up and about 400 people a thump down. That’s remarkable.

Continue reading “fakt00r’s 3 most anticipated indies on Switch in 2017”

Guiding first steps

As a father of two young children I know that sooner or later they will start playing video games, exploring the internet and want a smartphone to chat with their friends twenty-for-seven. Children are naturally curious to explore new things. And as parents it’s our duty to lead them into these new worlds. With leading I don’t mean strict bans and hundreds of rules. With leading I mean show them good paths and be to them an example. Metaphorically: “Don’t forbid them to use a knife. Show them how to use a knife safely.” At least this is my mindset of parenting. Continue reading “Guiding first steps”

Shadow Puppeteer: Interview with Sarepta Studio

This interview was published at nindie.ch on May 18, 2016:

We had the chance to interview Sarepta Studio about Shadow Puppeteer on WiiU:l-JU58s5

I often have ideas when I go jogging. Is the great idea of Shadow Puppeteer, with its 2D-3D-combination, a product of a creative process or a random idea during another activity?

The concept for Shadow Puppeteer was originally developed as an entry to the “Dare to be Digital” competition. It was the result of a creative process, where we as a team generated ideas and chose one to develop into a concept. Shadow Puppeteer started with the initial thought: What if your shadow was alive? From that flowed a series of possibilities that were eventually shaped into the final concept. Continue reading “Shadow Puppeteer: Interview with Sarepta Studio”

Upcoming indie games will take advantage of HD rumble on Nintendo Switch

A slew of indie games are heading to Nintendo Switch this year; during today’s Nindie Showcase, Nintendo spotlighted many of the ones that will be taking advantage of the Switch-exclusive HD rumble feature:


This one is a couch co-op game in which 1-4 players need to prepare and serve meals for impatient restaurant customers. HD rumble will provide the physical impression of ingredients being chopped, soup sloshing around, and more. It’ll be out on Nintendo Switch sometime this year. Continue reading “Upcoming indie games will take advantage of HD rumble on Nintendo Switch”